AR / VR

A Collection of AR / VR related work from 2021 - present
Fall/Winter 2021 - Micro/Macro Campaign
The Micro/Macro campaign by Braun Büffel explores metamodernism, inviting viewers to discover endless possibilities through contrasting perspectives and vibrant, layered designs. Using AR, the project plays with scale and depth, creating oscillating loops that bring an immersive sense of movement and infinity. This dynamic visual experience celebrates optimism, offering a vibrant escape into the boundless beauty of shifting perspectives.
Client
Braun Buffel
Roles
Design, Motion, AR Implement
Spring/Summer 2022

The SS22 campaign introduces an interactive element inspired by the installations of Swiss-born, New York-based artist Ugo Rondinone. This addition encourages customer engagement, offering a playful, immersive experience that brings the campaign’s visual artistry to life. The interactive component reflects Rondinone's vibrant, dynamic style, inviting users to connect deeply with the campaign's themes.

Try the filter here: Instagram Link

Client
Braun Buffel
Roles
Design, Script, SparkAR Implement
Legends of Singapore Comedy: An Exhibition on Wang Sha & Ye Feng

This project brings back the lively scene of New World Amusement Park in the 1960s, where people flocked to see the legendary comedic duo Wang Sha and Ye Feng's getai performances. Part of the Singapore Chinese Culture Center's effort to preserve and celebrate local heritage, it offers an immersive experience that captures the nostalgia that made Wang Sha and Ye Feng beloved icons in Singapore’s entertainment history.

Client
SCCC
Roles
Creative Direction, 3D Production, VR Implementation
WebXR Gallery

Experimenting with Babylon.js and WebXR to build an immersive 3D experience. Setting up the web server on Linode with Nginx has been a learning curve, but it's exciting to create a space where people can explore digital art in a VR format.

Link: webvr.mp.works
Move Around: WASD
Turn: LMB

Type
Personal Project
Grandma Comes Home

A small side project with my team, where we're capturing the moment when Ah Soon takes a bus from the in-between world back to the living.

Part of
Spectrum Short Films
Roles
CG Superviser, Unreal Production, VR Implementation
Concepts

AR related pitches

Roles
Design